Eurosport Netherlands goes virtual for Olympic studio output
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As part of its localized coverage in the Netherlands, Discovery Communication’s Eurosport turned a piece of its office into a virtual studio for the 2018 Winter Olympics.
The virtual set design follows the visual cues used throughout Eurosport’s larger coverage of the games with bright pops of color and a view of the Alpensia Ski Jumping Centre and the PyeongChang Mountain Cluster of venues.
Designed, integrated and installed by NEP Netherlands, the virtual studio uses Zero Density’s Reality virtual studio system with rendering from Epic Games’ Unreal Engine.
The set uses a physical desk alongside the chromakey cyc with augmented reality graphics layered on top of the output.
Three Grass Valley LDX cameras are included in the setup with motion tracking from Mo-Sys.
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tags
2018 Winter Olympics, discovery communications, Epic Games Unreal Engine, eurosport, Grass Valley, Mo-Sys, Mo-Sys Engineering, NEP, NEP Group, NEP Netherlands, PyeongChang Olympics, PyeongChang Winter Olympics, sports augmented reality, virtual reality, Zero Density
categories
Augmented Reality, Virtual Production and Virtual Sets, Broadcast Design, Broadcast Facility Technology, Featured, Olympics, Virtual Sets