Unreal Engine’s graphics power to be featured in 12 NAB Show booths
Subscribe to NewscastStudio's newsletter for the latest in broadcast design and engineering delivered to your inbox.
“In the past twelve months we’ve seen explosive interest in the non-linear workflows that Unreal Engine enables from both traditional and next-generation content creators,” said Marc Petit of Epic Games. “The NAB community has embraced game engine technology for everything from real time rendering and virtual set enhancement, to mixed reality programming, virtual production and location based entertainment.”
The latest release, version 4.19, enables high fidelity real-time performance in broadcast production workflows for weather, episodic and location-based programs.
The technology will be on display at Avid SU801, Brainstorm Multimedia SL4616, ChyronHego Corporation SL1208, HP SL2424, Mo-Sys Engineering C9148, Ncam Technologies C5629, Ross Video SL3305, Stype/Astucemedia SL5027, Zero Density SL3824, ProCyc and Motion Analysis.
In addition to demos on the show floor, Craig Laliberte of the Unreal Engine Enterprise Team will be participating in a panel exploring the future of entertainment, Magical Tech: The Next Wave’s Impact on Entertainment on Wednesday, April 11, 3:45-4:15PM in room N5306DN at the Las Vegas Convention Center.