Al Arabiya uses Unreal Engine to create a virtual studio on the surface of the moon
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An Al Arabiya host took a “spacewalk “outside the studio and onto the surface of the moon.
The augmented reality segment started with a presenter in-studio walking toward one of its large video walls, which quickly became a fullscreen view of what it would look like zipping from Earth to the moon.
Once “arriving” at the moon, the scene shifted inside of a “studio” that, thanks to virtual set technology, appeared to be built on the moon.
The presenter was able to make the floor disappear to showcase the moon surface — as well as zip around the surface to showcase various exploratory modules and equipment.
Back in the virtual studio, augmented reality rocks floated in front of him before the shot zoomed out, revealing the virtual studio to be a sprawling crescent shaped installation.
The segment, which was powered by Unreal Engine, wrapped with the presenter back on Earth on one of the Hawaiian islands after a trip through the innards of a volcano.
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Al Arabiya, AR, Augmented Reality, Epic Games Unreal Engine, Unreal Engine, Virtual Sets
Augmented Reality, Virtual Production and Virtual Sets, Broadcast Industry News, Featured