Ross Video bringing new virtual studio rendering and workflow solution to NAB 2019
This new solution will be based on Epic Game’s Unreal 4 gaming engine, bringing all the benefits of advanced rendering to broadcast and production Augmented Reality and Virtual Set (ARVS) systems.
Ross will release workflow tools and a full end-to-end ARVS solution, making it easy for organizations to enjoy the creative benefits of ARVS without sacrificing production efficiency.
“Ross has worked hard over the last few years to put Unreal based rendering on the map for virtual production,” said Jeff Moore, Executive Vice President & Chief Marketing Officer at Ross Video. “Our customers have been able to create amazing results with Frontier along with Ross Video’s full range of AR/VS technology workflow solutions. We see our in-house development of an Unreal-based system as a natural evolution of our ability to provide more complete solutions and this liberates us to move at a faster pace, without external constraints.”
For the past two years, Ross has partnered globally with The Future Group to offer the Frontier rendering solution, a spin-off from their efforts in virtual programming formats. This contract will end on March 15th, 2019 with each company pursuing independent strategies.
Ross promises a seamless transition for customers to the new platform for existing Frontier customers.