Vizrt previews Viz Engine 4 ahead of 2019 NAB Show
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The latest iteration, known as Viz Engine 4, brings low latency, built-in effects and photo-realism along with new compositing features.
- Reality Fusion: The new Reality Fusion render pipeline allows for added effects of realism, real-time performance as well as a wealth of post-processing effect. Viz Engine 4 uses physical-based rendering and global illumination amongst numerous other techniques to achieve realism for virtual studios and augmented reality graphics to levels never seen before.
- Existing render pipeline: Full backward compatibility of scenes allows users to continue with the established, industry-proven workflows today while integrating the features of Reality Fusion pipeline, ensuring a smooth transition to the new render pipeline.
- Third party render engines: This new Vizrt offering includes close integration with third-party engines, such as Epic Game’s Unreal Engine 4, adds the flexibility of having backdrops with physical simulations such as trees blowing in the wind, combined with a template-driven workflow for foreground graphics.
Other features include intuitive control applications, a built-in asset management tool, delivering graphics rendering, clip players, downstream keyers, switcher functionality, and DVEs to major customers across the globe. Vizrt will also showcase Fusion Keyer, a real-time keyer with light-wrapping, a denoiser, and multiple mattes, amongst other techniques.
Vizrt will exhibit the changes during its “Big AR Show” at the NAB Show.