Asharq combines real set elements, virtual stadium for World Cup coverage

By Michael P. Hill November 21, 2022

Subscribe to NewscastStudio for the latest news, project case studies and product announcements in broadcast technology, creative design and engineering delivered to your inbox.

Asharq is using a combination of virtual set extensions and augmented reality to seemingly plant its studio and talent in the middle of a virtual football stadium for its coverage of the 2022 FIFA World Cup.

The segments, powered by Zero Density and built in Maya, were designed by Moshen Serry with Abdelaziz Al-Sharafy producing and depict a portion of the network’s futuristic set as it were sitting on the grass of a football pitch.

In addition to the virtual field, a crowd is visible and players can be added. There’s also a large virtual video screen that is used to showcase relevant footage from games or toss to talent.

Subscribe to NewscastStudio for the latest news, project case studies and product announcements in broadcast technology, creative design and engineering delivered to your inbox.